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areatrigger_teleport

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The `areatrigger_teleport` table

Contains all the teleport triggers definition. This table is used to complete .dbc file information.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

id

mediumint(8)

unsigned

PRI

NO

0

 

Identifier

name

text

signed

 

YES

NULL

 

 

target_map

smallint(5)

unsigned

 

NO

0

 

 

target_position_x

float

signed

 

NO

0

 

 

target_position_y

float

signed

 

NO

0

 

 

target_position_z

float

signed

 

NO

0

 

 

target_orientation

float

signed

 

NO

0

 

 

VerifiedBuild

smallint(5)

signed

 

YES

0

 

 

Description of the fields

id

This is the trigger identifier, it must match with the one from AreaTrigger.dbc

name

Name of the trigger. This can be an arbitrary name, and is for descriptive purposes only.

target_map

Target map of the trigger (see Maps.dbc).

target_position_x

X coordinate for the target destination of the trigger

target_position_y

Y coordinate for the target destination of the trigger

target_position_z

Z coordinate for the target destination of the trigger

target_orientation

Orientation the player will get when appearing at this location

VerifiedBuild

This field was used to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.